Monday, 18 September 2017

Let me axe you a question...

Following some discussion on Matthew Sullivan's excellent blog, Oldenhammer in Toronto, I feel compelled to introduce you to Axe, aka Moghul Khan.  Earlier this year I ran The Lost Mines of Phandelver for a group of first-time gamers using the pre-generated characters from the adventure.  Formerly known as Moghul Khan, and then latterly, simply known as 'Axe'.  He had a strikingly low hit rate, but when he connected he would rend things asunder in a welter of blood and gore.

An Otherworld Miniatures fighter (v2 I believe) - I have another to paint up purely for my own use although for mine I am toying with the idea of swapping the axe for a sword.

Wednesday, 6 September 2017

High Plains Drifter...

Since the mid-nineties, I've been almost solely focused on the miniatures of GW, but this changed about five years ago, for a variety of reasons, none of which are particularly new or original.  Ultimately, this led to my purchase of nearly the whole Black Scorpion Tombstone range, largely due to me having grown up watching westerns. Alongside the models, I picked up Legends of the Old West, Gutshot and Dead Man's Hand.  I've yet to play a game of any of them or paint more than one model, but I do have another 11 primed and ready, and some of the lovely 4Ground buildings in storage.

It may be a while before you see any more Old West models on my blog, but here's a small preview:

Tuesday, 29 August 2017

Money, money, money...

Just a quick post to log the final piece of the BDD Dungeon Adventurers set from Citadel.  This is the only piece that I kept from my original set, and is what helped prompt me to collect the set again.  Every dungeon needs loot.

Wednesday, 23 August 2017

And whither then? I cannot say

It's been quite a while since I last posted, this being largely due to work being incredibly busy and a house move, which whilst now completed leaves me with lots of 1:1 scale painting.  It was during this house move, that I decided to rescind my vehemently held embargo on varnishing models.

The catalyst for the original decision was one, I'm sure, familiar to many gamers.  Picture this scene if you will - a young gamer full of the quiet satisfaction of a job well done, having spent fifty or so hours painting eight of the older metal and plastic Ellyrian Reavers from Games Workshop, picking up a new tin of Purity Seal Matt varnish with the intent of protecting the hard won paint job, and then promptly stuffing it up by giving them a lovely frosted Yuletide effect.  When I had recovered my sensibilities enough to think coherently, I vowed never to spray varnish again - I'd just be careful with my models.

This worked quite well for a number of years, but no matter how careful I was (and I'm borderline neurotic when it comes to the welfare of my collection) some of the metal models invariably ended up chipped.  I have discovered a solution that, hopefully someone might find useful - though it is more time consuming than spray varnish.  I brush on two thin coats of GW's 'Ard coat (I have some Vallejo gloss varnish - the newer formulation), followed by one (two, if necessary) coats of Vallejo matt varnish.  The coats of gloss before the matt seem to preserve the lustre of the paint job - at least to my mind.  The first batch that I varnished in this manner survived being handled by a group of teenage D&D players for six months without so much a blemish.

At some point during the move, I decided to revisit all of my painted armies and give them a coat of varnish.  As this blog was, in part, designed to catalogue my painting efforts, it'll be nice to have pictures of them somewhere.  A lot of the models date back to around 2000 and are all GW models, so over the next few months I'll be posting pictures of stuff painted long ago amongst the new stuff.

Anyway, I digress...may I present my uncle Tommy.  This is the last in the BDD Dungeon Adventurers set from Citadel back in the 80s, and I've always thought that (apart from the muscles and loincloth) he bears a striking resemblance to my uncle.  In the eighties, my uncle sported a Lemmy style moustache and sideburns, later transforming into a moustache independent of his ears, both styles of face furniture accompanied by long hair.  The last time I saw my uncle, just two years ago, he had the same haircut - classics are classics for a reason!

Tuesday, 13 June 2017

Where many paths and errands meet.

The next model in the D&D Adventurers boxed set that I have painted is the thief - when a thief was a thief, and not a rogue.  His pose is that of someone about to perform a most nefarious backstabbing combined with a facial expression that hints of more than mild imbecility.  I present, for your delight and delectation, Malcom.

Sunday, 21 May 2017

Until it joins some larger way

I've not posted for a little while - an impending house move and work continuing to be manic have been the prime factors; that and my innate laziness.  The second elf from this set is one of my favourites.  I did a bit of freehand on his tunic and I was really happy with how his cloak came out.


Monday, 1 May 2017

Pursuing it with eager feet,

I definitely recall half painting this guy back in the 80s before giving it up as a bad job.  When I revisited him, I was conscious of trying to push the contrast on what I paint therefore the dark blue of the cloak versus the white of his robes, the glazing into shadow on the white robes, etc.  I don't think I pushed the contrast enough on the cloak, but it does look better in the flesh.

Another technique I wanted to try was object source lighting, in this instance the runes carved into his staff.  I was quite chuffed at how they turned out.  Haven't tried it since then though...

I bought this guy second hand and had to sculpt the thumb back on as well...